When teleporting, the base internal speed of +20% is lost. Which then stacks with the base Agility Attribute. This poses problems since wind type users get an instant damage bonus.
The base speed mechanic uses the vanilla movement-speed system, which I found to be quite buggy on servers.
I will add an internal attribute called "Base-Speed", which will add in the base speed with fixes both issues.
Added. All classes walk 20% slower due to this change; which removes the base 20% vanilla walk speed, but i will change the base speed for each class as i go along.
When teleporting, the base internal speed of +20% is lost. Which then stacks with the base Agility Attribute. This poses problems since wind type users get an instant damage bonus. The base speed mechanic uses the vanilla movement-speed system, which I found to be quite buggy on servers.
I will add an internal attribute called "Base-Speed", which will add in the base speed with fixes both issues.