Open Zicerite opened 6 years ago
Pretty spoiler free, nice.
Slight change of plans. "Burning Winds", the core you get, will be activated at the start, now being the default core, and only core until level 40 in the story. To compensate for those who won't do the story, i made sure the default core was good for a very long time.
Spoilers
Intro notes: Ship is called the Hermes-01 built by the company Cosmos Energetics. The time machine being used is called the Cronos and uses wormholes for time travel. During the test there is an error as there is a power surge from the Quark Fusion Core (QFC). This destabilises the wormhole and causes a space-time rip. The player is dragged into the rip to a void-like place. The player is confused and checks instruments, tries to contact the ship ect. The player meets Tohkramik here who talks about backstory/ aims ect. The player is saved by Tohkramik and teleported to the nether area. Tohkramik saved the player because he notices the player has much higher than usual magic capacity as their normal capacity was enhanced by the stress on the body caused by going through the rip.
Is it spoilers, when its the first 5 minutes of the game 🤔
Dunno, might go into prequel territory
Spoiler Free Report!
From the moment the player respawns, up until the moment before they reach Bonoland.
I basically need to follow the laws of basic game design on how the intro should go. Make the players feel comfortable with a control style and combat they haven't seen before. Safe environment with all of it. Nothing confusing in terms of direction, so the intro MUST be linear, and clear.
The space station will remain unchanged, but with the added scene of an otherworldly being saying something that sends the player way back in time to somewhere, that is mentioning about some worldly disaster is imminent. <- This moment happens right before the nether intro sequence.
I will have to change the location of the crash site, and we will have to completely change how it is done. While it is linear, everything is the same color, and causes some confusion in terms of direction. There will be far less lava than the previous intro. This intro will be a bit longer. The crash site will still be mob free. The path to the end will be wider overall. The end will have a very weak boss; it will be an injured demon of sorts. This mob will drop a core, but it will be inactive for some reason.
Due to this post being spoiler free, it will not be mentioned why the demon drops a core.