Zielon / 3DScanning

Kinect Fusion for Markerless Augumented Reality on CUDA
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Marching cubes implementation using DirectX 11 Compute Shaders #105

Closed juanraul8 closed 5 years ago

juanraul8 commented 5 years ago

References: [0] Marching Cubes GPU implementation for Unity: https://github.com/pavelkouril/unity-marching-cubes-gpu/blob/master/Assets/MarchingCubes/Shaders/MarchingCubes.compute

juanraul8 commented 5 years ago

Good job! We have to include that reference in the report!