Closed juanraul8 closed 5 years ago
Pose is extracted in Unity correctly. Problem should be on the cpp side.
I think this problem is unity coordinate system was inverted in y direction to fix the flipped mesh.
@Mirjang solved this problem by transforming from right handed system to left handed system.
Task: Fix the bug related to the camera movement.
Up and down movement of the camera is working on the opposite direction.