ZigTheHedge / intimepresence

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Players aren't keeping their time on death #19

Open Winddbourne opened 4 years ago

Winddbourne commented 4 years ago

I'm not sure if this is a bug or not . . . but for my pack it is way to harsh. Time is hard to come by and the dimensions I've included are very deadly. It's expected that people are going to die frequently . . . and in a test game I just lost an hour of time simply for entering the Atum dimension once.

That's not OK. I need to be able to set things up so players keep their time when they die.

ZigTheHedge commented 4 years ago

Hey!

That's done! Check version 1.30

Winddbourne commented 4 years ago

Thanks I'll check it out! :)

On Wed, Aug 19, 2020 at 12:55 PM ZigTheHedge notifications@github.com wrote:

Hey!

That's done! Check version 1.30

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