ZigTheHedge / vsmods

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Zeekea v1.6.1: Client crashes when putting bottles (Expanded Foods v1.5.3) on wine rack #10

Closed HugoThePineapple closed 1 year ago

HugoThePineapple commented 2 years ago

Crashes with ceramic bottles and glass bottles from expanded foods.

Running on 64 bit Windows with 32 GB RAM Game Version: v1.16.5 (Stable) Loaded Mods: animalcages@2.0.6, backpackpackplus@1.0.3, bettercrates@1.4.2, expandedfoods@1.5.3, fancydoors@1.1.1, HangingOilLamps@1.0.1, instruments@1.1.2, meteoricexpansion@1.2.0, potatoes@1.0.8, moreroads@1.4.3, leadroof@1.1.1, necessaries@1.1.2, primitivesurvival@2.9.4, ReducedDrifterGroupsandLightLevelSpawn@1.0.0, rope-bridges@1.1.0, SmallWindows@1.2.1, spyglass@0.4.5, stacks@1.0.4, game@1.16.5, zeekea@1.6.1, carrycapacity@0.6.5, farmlife@1.2.3, fixbadrecipes@1.0.2, flintchisel@1.0.2, medievalexpansion@3.7.1, moreanimals@1.2.3, morepiles@1.2.2, petai@1.4.4, playercorpse@1.3.1, useplanksinpitkiln@1.0.0, creative@1.16.5, survival@1.16.5, woodbarrels@1.0.2, workbenchexpansion@1.4.1, xrowboat@0.0.3, bullseye@2.3.2, compatibilityfix@1.0.0, feverstonehorses@1.2.8, moremolds@1.2.0, bricklayers@0.9.2 6/28/2022 4:36:23 PM: Critical error occurred Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: No overload for method 'GetContent' takes '2' arguments at CallSite.Target(Closure , CallSite , Object , IClientWorldAccessor , ItemStack ) at System.Dynamic.UpdateDelegates.UpdateAndExecute3[T0,T1,T2,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2) at zeekea.src.kitchen.winerack.BEWineRack.genMesh(ItemStack stack) at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) at Vintagestory.GameContent.BlockEntityDisplay.updateMeshes() at zeekea.src.kitchen.winerack.BEWineRack.updateMeshes() at zeekea.src.kitchen.winerack.BEWineRack.TryPut(ItemSlot slot, BlockSelection blockSel) at zeekea.src.kitchen.winerack.BEWineRack.OnInteract(IPlayer byPlayer, BlockSelection blockSel) at zeekea.src.kitchen.winerack.WineRack.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) at _esGsESICkihAc8ShXuIoQwZFwP4._DPQfPEsBXX5ftH8l1sqqtyB2Itl(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] ) at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart )