Update incorporates the new "Check" counter into the objectives and defines LOCATION_ID constants.
Missions Included:
In the Enemy's Shadow
Dark Skies
End Game
Bug Fixes / Map Features:
In the Enemy's Shadow
Once the Blink Suit Tech is collected, it will no longer spawn if map is re-entered
Once the Advanced Weaponry Tech is collected, it will no longer spawn if map is re-entered
Once the Blazefire Gunblade is collected, it will no longer spawn if map is re-entered
Once all 6 Resupply Crates have been found, they will no longer trigger voicelines if the map is re-entered
Added an "secondary" objective "Obtain experimental weapon" for the Blazefire Gunblade Location (it already existed, but it never had a Event to spawn it)
Re-organized Objective Priorities to ensure the order is clean and clear
Dark Skies
Once the Science Facility bonus objective is completed, it will no longer activate if the map is re-entered
Tests:
Parital Clear (e.g. finish 50% of an objective, then reload and verify progress is noted)
Update incorporates the new "Check" counter into the objectives and defines LOCATION_ID constants.
Missions Included:
Bug Fixes / Map Features:
In the Enemy's Shadow
Dark Skies
Tests: