Open MatthewMarinets opened 2 months ago
Resource Efficiency Imbalance for some units: Ghost/Spectre - Reduces Ghost/Spectre cost by 125 minerals, 75 gas, and 1 supply. Reaver - Reduces Reaver cost by 100 minerals, 100 gas, and 2 supply. Scout - Reduces Scout cost by 125 minerals, 25 gas, and 1 supply. Centurion - Reduces Centurion cost by 50 gas. (Expensive given centurions are generally a mineral dump unit for frontline).
Ghost/Spectre RE should be addressed in PR #279.
Infested marines from infestor and infested barracks should be the same unit - from discord
Creating an issue to track misc balancing issues we want to keep an eye on or address:
Issues
Nerf abils category
Have some powerful abilities nerfed off the baseline and restored with an item (which can be excluded!)
Keeping an eye out
Triremes do huge damage, but friendly-fire. If friendly-fire is reduced, damage should go down as well.Friendly fire reduced, bomber capacity reduced.