Open Ziktofel opened 5 months ago
I like the idea of their grapple getting a stun effect as an upgrade, to make their tendency to just leap into combat out of nowhere less costly.
I suggested a bunch of stuff in the shared ideas sheet, but never brought it up for actual discussion...
TLDR:
Upgrades I suggested:
My opinion: maybe we take 2 or 3 from the set above and then add some less game-changing upgrades, like bonus health or grapple range or something.
I remember someone saying their "immunity to acid" was only immunity to volatile infested, not to banelings. Would be good to double-check that and make them properly immune to banelings or -75% or something.
it's set to work vs Banelings too
Out of scope for current release: Able to pull units with Grapple like Vipers can
What feature would you like to see?
HERCs are kinda weak (only a bit useful in their mission). In order to make them more viable, following upgrades were suggested: