ZilverBlade / Shard3D_Engine

Shard3D Engine, a 2000s styled game engine running on Vulkan 1.3 (MOVED TO GITLABS): https://gitlab.com/ZilverBlade/Shard3D_Engine
https://www.shard3d.com
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Overhaul asset manager #48

Closed ZilverBlade closed 2 years ago

ZilverBlade commented 2 years ago

Make asset manager create a .wbasset file that holds information of a certain asset (perhaps copy or point to relative path?), so that those properties can be managed outside of the actor properties panel

ZilverBlade commented 2 years ago

Changed mind, maybe a manifest/config/attributes file that points to it, and the asset manager just reads from that file?

ZilverBlade commented 2 years ago

done