Zinggi / UnrealScriptIDE

Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
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Fix argument type error #22

Closed arkazoid closed 10 years ago

arkazoid commented 10 years ago

After yesterday's update, the build fails pointing out an argument type error. It's due to the last argument of sublime.set_timer() that probably was meant to be an argument for print_to_panel()

Zinggi commented 10 years ago

You're right, thanks for pointing that out.

But then, why haven't you sent me the pull request with the right correction, e.g. "sublime.set_timeout(lambda: print_to_panel(self._collector.view, line[:], bLog=True), 0)"?

Anyway I did that myself and will therefore not merge this. Thanks again for your help!