Closed EliotVU closed 11 years ago
Great, thank you very much for your contribution!
I always wondered why the cpptext thing got so much attention in the previous versions of this file, as it is absolutely not relevant for UDK users..
"I always wondered why the cpptext thing got so much attention in the previous versions of this file, as it is absolutely not relevant for UDK users."
I adapted our UnrealScript.tmLanguage file from another UnrealScript file I found. I believe it was this one: http://www.sublimetext.com/forum/viewtopic.php?f=2&t=2364
I just added keywords to it. Yeah, it appears it is not a legit UnrealScript language file. Maybe beefsack's file is better and we can just add our groups to it. https://github.com/beefsack/unrealscript-sublime/blob/master/UnrealScript.tmLanguage
I thought it was something like that. Seams the original creator had a full Unreal Engine 3 license, otherwise this wouldn't make much sense. Chances are he also adopted it from another file from another application^^
Removed CPPText as it causes issues on classes using it.