Zinggi / UnrealScriptIDE

Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
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Better grouping(Update to previous request) #4

Closed EliotVU closed 11 years ago

EliotVU commented 11 years ago

Removed CPPText as it causes issues on classes using it.

Zinggi commented 11 years ago

Great, thank you very much for your contribution!

I always wondered why the cpptext thing got so much attention in the previous versions of this file, as it is absolutely not relevant for UDK users..

rokit commented 11 years ago

"I always wondered why the cpptext thing got so much attention in the previous versions of this file, as it is absolutely not relevant for UDK users."

I adapted our UnrealScript.tmLanguage file from another UnrealScript file I found. I believe it was this one: http://www.sublimetext.com/forum/viewtopic.php?f=2&t=2364

I just added keywords to it. Yeah, it appears it is not a legit UnrealScript language file. Maybe beefsack's file is better and we can just add our groups to it. https://github.com/beefsack/unrealscript-sublime/blob/master/UnrealScript.tmLanguage

Zinggi commented 11 years ago

I thought it was something like that. Seams the original creator had a full Unreal Engine 3 license, otherwise this wouldn't make much sense. Chances are he also adopted it from another file from another application^^