Closed aaronfranke closed 4 years ago
You changed /game/.import ignore to ./import, which means the actual .import the project uses is no longer ignored. (The fact that the project is in a subfolder is a mistake that I never got around to correcting because Godot asset paths can be very touchy and I don't fancy fixing dozens of references)
It's .import/
not /.import/
, which means that any folder anywhere named .import
is ignored.
The gitignore was missing a few things, so I updated it. There were also some files which were ignored but still in the repo, so I removed them.
I also removed the
engine.cfg
since this is a Godot 3.x project.