Open clemens-tolboom opened 1 year ago
Using
find game/*/ -name "*.import" -exec git checkout -- {} \;
left
git status
On branch 4.x
Your branch is up to date with 'origin/4.x'.
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git restore <file>..." to discard changes in working directory)
modified: game/assets/car/car_mirror.tres
modified: game/assets/car/car_side_gradient.tres
modified: game/assets/car/car_wheel_shader.tres
modified: game/assets/road_shadermat.tres
modified: game/assets/shadermaterial_glass.tres
modified: game/assets/shadermaterial_glass_rain.tres
modified: game/hud/AI steering vis.gd
modified: game/hud/main_menu.tscn
modified: game/icon.png.import
modified: game/map_edited.png.import
modified: game/project.godot
and untracked
Untracked files:
(use "git add <file>..." to include in what will be committed)
game/.godot/
game/assets/WoodBamboo.jpg.import
game/assets/circle_05.png.import
game/assets/driver/racedriver2_Material.png
game/assets/driver/racedriver2_Material.png.import
game/assets/driver/racedriver2_Material_1.png
game/assets/driver/racedriver2_Material_1.png.import
game/assets/driver/racedriver2_Material_2.png
game/assets/driver/racedriver2_Material_2.png.import
Cleanup .tres
find game/*/ -name "*.tres" -exec git checkout -- {} \;
From the remaining untracked I guess racedriver2_ is from v3.x
git clean -fd game/assets/
git reset origin --hard
removing the game/.godot
then importing gave me
I go back to my own project(s) for a week or two. CY
I was never sure whether to put *.import in Git or not. Looks like I missed some, I will have to fix this.
Looks like lots of files are reimported. Do you have similar
git status
results? I thought we could ignore all .import but #7 ignore example shows none.