Closed GoogleCodeExporter closed 8 years ago
This is what happens when you keep flipping between different versions of your
code. I've re-uploaded 1.0.1 since only 9 people have downloaded it so far.
Original comment by cont...@steamreview.org
on 8 Jul 2011 at 4:19
OK, now I've really fucked everything up. Time to stop rushing.
Original comment by cont...@steamreview.org
on 8 Jul 2011 at 4:24
Yep i noticed xD, take your time man :D, hope isn't that bad as it sounds.
Original comment by DiegoMichel@gmail.com
on 8 Jul 2011 at 4:29
Give this a go. I don't trust myself to test anything today. ;)
http://blender-smd.googlecode.com/svn/trunk/io_smd_tools.py
Original comment by cont...@steamreview.org
on 8 Jul 2011 at 5:20
Oh yea it works fine now.
I also noticed that the rotation while exporting is now corrected it used to be
rotated -90 degrees over the Z axis.
Original comment by DiegoMichel@gmail.com
on 8 Jul 2011 at 5:35
Actually the rotation is now back to being wrong, as SMD north is Y but Source
north is X. I just a) never got round to updating the importer to match and b)
have realised that hacking the correction in myself isn't good for interop with
other modelling programs.
It's been a very complicated few days!
Original comment by cont...@steamreview.org
on 8 Jul 2011 at 5:48
mmmm, so you gonna leave the rotation like it just in the last version, or you
gonna roll back it as it was on the r177 version?, im asking this because i
already have an armature with my bone rolls fixed with the r177 version, and if
you gonna put it back to what it was i dont need to fix the rolls, so let me
know xD.
Im asking this because im using the exporter for a game named warsow.
And when i exported the first time i had to fix all the bone rolls so the
character could rotate in the right way.
Just now with the last exporter all the rotations(if i try look up/down
character looks to the right/left) on the game are wrong, so i guess i need to
go back to the original bone rolls lol...
Original comment by DiegoMichel@gmail.com
on 8 Jul 2011 at 5:56
Yes you will, sorry.
Original comment by cont...@steamreview.org
on 8 Jul 2011 at 8:22
Alright no problem, more practice xD.
Original comment by DiegoMichel@gmail.com
on 8 Jul 2011 at 11:03
Original issue reported on code.google.com by
DiegoMichel@gmail.com
on 8 Jul 2011 at 3:41