Zloyded12 / blender-smd

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VTA export doesn't mirror #82

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Export my mesh with Shape Keys

What is the expected output? What do you see instead?
I expect the shape key in HLMW to match the one in Blender.
When I open the compiled model in HLMW and flex the shape keys only half the 
face changes.

What version of the product are you using? On what operating system?
Blender 2.67
SMD Tools 1.6.7

Please provide any additional information below.
The mesh is only the half of the face that is flexing with a mirror modifier. 
It correctly mirrors the shape keys in blender, but in the VTA it seems to not 
apply the mirror and result in changes for only half the face's vertices.

Original issue reported on code.google.com by wearns...@gmail.com on 29 May 2013 at 11:55

GoogleCodeExporter commented 8 years ago
Ah, sorry,
Windows 7 64 bit OS

Original comment by wearns...@gmail.com on 29 May 2013 at 11:56

GoogleCodeExporter commented 8 years ago
I can't reproduce this with DMX nor SMD. Please upload your blend file.

Original comment by cont...@steamreview.org on 1 Jun 2013 at 6:33

GoogleCodeExporter commented 8 years ago
Sorry, I found a workaround and remade the models without the mirror modifier. 
I don't have the .blend file anymore.

Original comment by wearns...@gmail.com on 2 Jun 2013 at 12:45

GoogleCodeExporter commented 8 years ago
No repro

Original comment by cont...@steamreview.org on 2 Jun 2013 at 9:39