Closed judos closed 7 years ago
Hmm. Interesting. I must admit that I have never tried this in a multiplayer game (shame on me!). Is it reproducible? Have you gotten the mod to work in a multiplayer game at any time?
I will open up the code and start investigating.
I see the problem, expect a fix tomorrow! (unfortunately I have to get up really early tomorrow so I gotta go to bed shortly)
Cool thanks! I have never used it before in multiplayer. Multiplayer is where the use case also becomes interesting. Maybe players would like to display something for themselves or something for everyone. A lot of possible extensions I see here. But for me right now it would be fine if the display just shows the same for everyone :)
Updated now. Please let me know if you continue to experience problems!
When placed, it will show for everyone in the force but each player has the possibility to show/hide individual circuit network displays by using the icon at the top.
Hi there, In a multiplayer game where I tried the "visual signals" mod of yours I got this error when placing the first signal display: "Error while running event visual-signals::on_tick (ID 0) visual-signals/control.lua:166: attempt to index field 'gui_signal_display' (a nil value)"
I'm player number 2 on that map so maybe it's multiplayer related? Thanks for checking!