Closed juliolitwin closed 3 years ago
Please pull the latest commit, it should work now.
Thanks, it worked correctly now!
Box2D is not very viable for Unity 3D, right? I saw that the performance is extremely low. I'm trying to find a 2d physics (deterministic or non-deterministic) for prediction rollback.
Unity's 2D physics engine is a wrapped C++ version of Box2D, so it would have better performance. According to stress tests, Box2DSharp is four times slower than Box2D.
Hi,
Is the Unity project really working/done? Apparently is using dependencies of ImGUI and several others, I can't compile. Regards.