Closed Zooce closed 2 years ago
6382c2c9d564c8dc1ceb2d83807e5ff499a66fa3
Note - biggest surprise was that you can no longer initiate state transitions in on_enter
systems. I saw someone in Discord had a similar issue with their turn-based game. Seems that this pattern of calling one-shot systems in a particular state was not unique to my own idea. Really hoping the new "stageless" work turns out to solve some of these issues.
Bevy 0.8 was released a few days ago. Need to get this updated to the latest version.