The only strategy for a computer player right now is choosing moves randomly. To make things a bit more interesting, let's add more strategies for them. I'm thinking at the beginning of a game each computer player randomly chooses a strategy.
Random - just randomly choose a move
Aggressor - always choose a capture move if available, otherwise choose the longest move possible
Rush - always choose the longest move possible
Still need to consider how computer players will choose to use power-ups.
The only strategy for a computer player right now is choosing moves randomly. To make things a bit more interesting, let's add more strategies for them. I'm thinking at the beginning of a game each computer player randomly chooses a strategy.
Still need to consider how computer players will choose to use power-ups.