Totem in inventory doesn't work as expected in the void of the end and nether.
Expected behavior
totem triggered
enter cooldown
player teleported to respawn point
What happens now:
player dies
enter cooldown
no teleportation
Version Information
folia 1.20.1
cmi 9.7.0.5
Errors
None
Relevant Config Sections
Totem:
# When this set to true, on players death totem will be used even if he is not holding it in hand
RemoveFromInventory: true
Cooldown:
# When this set to true player can use totem only every X second's
Use: true
Time: 10
Warmup:
# When this set to true player can use totem to have X amount of second's, during which he can die and be resurected
# Totem will be consumed durring activation and wont be returned even if resurection is not used during warmup time
Use: false
Time: 10
# If player falls into void while having totem, he will be teleported to respawn location and totem gets consumed
ProtectFromVoid: true
Effects:
# Time in seconds effect needs to be applied to the player. Set it to 0 if you want to disable it
Regeneration: 45
FireResistance: 40
Absorbtion: 5
Relevant Plugins
cmilib 1.4.6.1
Agreements
[X] My server is supported by CMI.
[X] My version of CMI at the time of this report is up to date.
[X] I have searched the github and asked around before making this report.
Description of Issue
Totem in inventory doesn't work as expected in the void of the end and nether. Expected behavior
What happens now:
Version Information
Errors
Relevant Config Sections
Relevant Plugins
cmilib 1.4.6.1
Agreements