Open Sh3r1ffCZ opened 1 year ago
[06:17:47] [Server thread/INFO]: [Residence] Skipped 21 residences due to inability to determine residence owner.
So is this mistake. Is it possible to find out what kind? Because then I have no way to solve the problem. Thank you
PS: Yesterday I managed to find another build without res where the res was deleted, but the regeneration did not take place. FastAsyncWorldEdit-Bukkit-2.8.1.
UPDATE! Every day, when the server is first turned on to regenerate old residences "AutoCleanUp", an error (https://paste.gg/p/anonymous/f6332547f61b4d22b76b89b7500f9280) and the server shuts down because of this and immediately starts to turn on. However, the second time it turns on, it says that no residences need to be regenerated and therefore the server turns on without error.
The residences are deleted, but the regeneration did not take place. I tried it with the WorldEdit plugin and everything was fine. Is it possible to fix this regeneration problem with the FAWE plugin or do I have to write to them? Thank you
"Looking into Residence a bit, that definitely looks like an issue caused by improper use of the WorldEdit API on their end." https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/2487
Here I attach possible info about the problem. I hope that this problem will be found soon and it will be successfully solved.
Please?
Hello, today I was checking on a player whose residency should have been deleted. The residence was deleted, but unfortunately it was not regenerated. Is it possible to check this function? No error popped up in the log.
Alternatively, is it possible to make a log file with the coordinates and nickname of the residence owner? To check. Thank you
" AutoCleanUp:
HIGHLY EXPERIMENTAL residence cleaning on server startup if player is offline for x days.
Server: Pufferfish 1.20.1-R0.1-SNAPSHOT Residence: 5.1.4.0 FastAsyncWorldEdit: FastAsyncWorldEdit-Bukkit-2.8.1 CMILib: 1.4.2.2