Open dumbanode opened 7 months ago
Instead of having one singular enemy that dies in one hit, create other types of enemies that have different firing methods, shapes, health, etc.
It would be cool if the enemy types were randomized.
We can declare around three different tiers of enemies. Each tier has a random sprite, death sound, health amount, shooting style, etc.
Instead of having one singular enemy that dies in one hit, create other types of enemies that have different firing methods, shapes, health, etc.