Closed e3valdas closed 1 year ago
Interesting find, I will investigate whenever I have time.
public static final EntityAttribute COUNT = (new ClampedEntityAttribute("attribute.name.combat_roll." + countName, 1, 1, 20.0)).setTracked(true);
(min = 1)
Minecraft version - 1.19.2 Mod loader - Fabric 0.14.10 Mod version - 1.0.8 I am using the latest version available - yes.
Describe the bug Setting attribute combatroll:count to 0 is the same as setting it to 1 (default).
To Reproduce Steps to reproduce the behavior:
Expected behavior Doing this should take away player's ability to roll.