Zuxelus / Energy-Control

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[1.16.5] [Java Version 1.16.5-0.2.6a] Howler Alarm Loop Issue #59

Open Priority-6 opened 2 years ago

Priority-6 commented 2 years ago

The Howler alarm seems to have a "pause" in between each time it loops the audio. alarmPause seems to have a lower limit of 10 ticks between each sound. Is it possible to have this lower limit be 0 in the options? Because as it stands now, even if I put in a value lower than 10, the alarm in game still has a 10 tick delay.

Here is a video of the issue along with what the alarm should sound like at the beginning of the video: https://youtu.be/61teyWFVUOg

Priority-6 commented 2 years ago

Maybe this should actually be a setting inside the alarm block itself.