Open danielbibit opened 2 years ago
Hey there (:
thank you very much for your work and the detailed information you gave alongside with it ^^
I've tried it out, but it doesn't seem to work on my end. I presume you tested it and it did work for you, right? I've tested it with an XBox 360 controller as well as a regular XBox One controller, but didn't have any luck unfortunately.
May I ask, which Windows version are you using?
Here's my windows info
Edition Windows 10 Pro
Version 21H2
Installed on 01/06/2021
OS build 19044.1586
Experience Windows Feature Experience Pack 120.2212.4170.0
My controller is a xbox one series x connected via the microsoft dongle.
I just tested using 'XInput1_4.dll' and 'XInput1_3.dll'.
Yeah, it's working fine, I'm testing using this script:
if __name__ == "__main__":
from XInput import *
from time import sleep
while True:
print(get_button_values(get_state(0))['GUIDE'])
sleep(0.5)
The console log prints true when pressed.
Can you use your guide button on steam to open big picture, or use it in another application ?
The dolphin emulator achive this the same way:
// Ordinal 100 is the same as XInputGetState, except it doesn't dummy out the guide
// button info. Try loading it and fall back if needed.
PXInputGetState = (XInputGetState_t)::GetProcAddress(hXInput, (LPCSTR)100);
This PR adds the xbox guide button support.
I'm calling the xinput function by ordinal as described in this post: http://reverseengineerlog.blogspot.com/2016/06/xinputs-hidden-functions.html
Also, this xinput wrapper for AutoHotKey use this to be able to get the guide button: https://www.autohotkey.com/boards/viewtopic.php?t=29659#:~:text=XInput.,triggers%20are%20pulled%20at%20once.
I took the liberty to update the example code as well. Hope this PR is helpfull.