Zylann / godot_editor_debugger_plugin

A plugin to inspect the editor's scene tree itself, within the editor.
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Fix GDScript errors/warnings #10

Closed pineapplemachine closed 1 month ago

pineapplemachine commented 1 month ago

Allows the plugin to be used without the "Exclude Plugins" option in project GDScript settings for a broader range of error/warning configs. Fixes most (though not all) things that can produce errors/warnings.

pineapplemachine commented 1 month ago

I think everything should be addressed now with the new commit. Though so far I have not removed the type annotations from for loop variables. I'll go ahead and do so if you are determined to keep 4.1 compatibility still. But in my own project this results in a type error that I would much rather not turn off, so personally I would need to use a fork of the plugin locally if so. My suggestion is to break 4.1 compatibility going forward.