Zylann / godot_editor_debugger_plugin

A plugin to inspect the editor's scene tree itself, within the editor.
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Small changes #4

Closed WhalesState closed 2 years ago

WhalesState commented 2 years ago

1- Updated the project file to 3.4.2, the icon.png.import also got updated - by the Editor.

2- Changed the Dock default position to the Bottom Right dock to be able to Inspect elements while the Inspector is visible.

3- Merged the mouse position label with the Inspect button, and also changed the Checkbox text from "Show In Inspector" to "Inspect" , since it will be in the same HboxContainer with the mouse position label.

4- Enabled allow_reselect in the tree, because when i enable the ShowInInspectorCheckbox i need to select another node and then i reselect the same node again, this will fix the issue by reselecting the same node and it will be visible in inspector.

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WhalesState commented 2 years ago

the only thing that is noticable now in the project is this error editor/editor_settings.cpp:142 - EditorSettings::_get - Property not found: docks/scene_tree/draw_relationship_lines

found the error

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the property isn't exist anymore in the project settings

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WhalesState commented 2 years ago

commented the signal to fix the error