Closed nan0m closed 1 year ago
The plugin was broken by a change in Godot 4 that the is keyword can only be used to check against pre-compiled classes. I therefore replaced the is keyword with "is_instance_of" method and the plugin is now functional again in 4.0.0 stable
Thanks
The plugin was broken by a change in Godot 4 that the is keyword can only be used to check against pre-compiled classes. I therefore replaced the is keyword with "is_instance_of" method and the plugin is now functional again in 4.0.0 stable