Closed Silver-Volt4 closed 4 years ago
Does it happen too in Godot 3.2.1? Which renderer, graphics card and OS do you have? Anything printed in the console? Do you have a test project? Check https://github.com/Zylann/godot_heightmap_plugin/blob/master/addons/zylann.hterrain/doc/main.md#troubleshooting
This problem fixed itself.
I saved the project then reopened it later, my terrain was gone. I generated a new one, and then it worked.
Weird flex but ok.
I'm pretty sure this is my fault, and not the plugin's fault, but I was searching the internet for a fix for 30 minutes now and I'm clueless.
I installed the plugin, generated a terrain, painted it with my textures and was ready to play test it. The terrain was not showing though. The camera preview looks like this: And this is what is shown in game.
If this is my fault, how do I fix this? Godot version: 3.1.1