Zylann / godot_heightmap_plugin

HeightMap terrain for Godot implemented in GDScript
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Plugin.cfg error #379

Open M3CK4 opened 1 year ago

M3CK4 commented 1 year ago

Steps to reproduce the behavior:

  1. Go to 'Project Settings'
  2. Click on 'Plugins'
  3. Enable the plugin 'Heightmap Terrain'
  4. See error Linking a reproduction project may help. If you see any errors in the console, that may also help.

Unable to load addon script from path: 'res://addons/zylann.hterrain/tools/plugin.gd'. This might be due to a code error in that script. Disabling the addon at 'res://addons/zylann.hterrain/plugin.cfg' to prevent further errors.

Environment

Zylann commented 1 year ago

You are using the wrong version of the plugin. The master branch hasn't switched to Godot 4 yet. You need to download the godot4 branch https://github.com/Zylann/godot_heightmap_plugin/tree/godot4

Zylann commented 1 year ago

I just switched the master branch, so from now on it will contain the version for Godot 4.1. This version will also be available on the asset library once it gets validated (that means there will be two versions available, one for 4.1 and one for 3.3+).