Zylann / godot_voxel

Voxel module for Godot Engine
MIT License
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No instances visible in-world #423

Open rcorre opened 2 years ago

rcorre commented 2 years ago

Godot: 4.0.alpha.custom_build.8243c7ab5 Voxel: 31a7ddbf838572e50415159a56720275f9523262

This is a continuation of https://github.com/Zylann/godot_voxel/issues/417, but seems to be a separate issue. Since I couldn't remove the noise texture with the world open, I closed the world scene, and removed the noise texture from the resource. When I reopened the world scene, it looks fine, and I see all the instances. When I run the game, none of the instances are visible, but they still have collision shapes.

example.zip

rcorre commented 2 years ago

Deleting and adding a new VoxelInstancer resolved the issue.

Zylann commented 2 years ago

Maybe caused by https://github.com/godotengine/godot/issues/56357?