Open Zytharian opened 1 year ago
Consider using Player::RequestStreamAroundAsync() prior to teleporting players. May not be necessary since Roblox apparently pauses gameplay while it streams in things after teleporting now, but need to verify.
Consider using Player::RequestStreamAroundAsync() prior to teleporting players. May not be necessary since Roblox apparently pauses gameplay while it streams in things after teleporting now, but need to verify.