a-nikolaev / curseofwar

A Real Time Strategy game for Linux.
http://a-nikolaev.github.io/curseofwar/
GNU General Public License v3.0
318 stars 34 forks source link

Fixed compiling for MacOS X #2

Closed dmikis closed 11 years ago

dmikis commented 11 years ago

PS. With -Wextra gcc reports about some unused vars and incorrect comparisons.

a-nikolaev commented 11 years ago

Thanks! -lrt is needed for AIO on Linux, and it does not compile without it. But it's a good reason to get rid of AIO! And replace it with simple non-blocking input, then -lrt can be removed. I will merge the other changes. It was very helpful!

a-nikolaev commented 11 years ago

Hi! I removed AIO and -lrt. So, probably it must be MacOSX-friendly now. If you can test it, please let me know.

dmikis commented 11 years ago

Now ok.

PS. SDL version is super cool :)

Sicness commented 11 years ago

Kirill, let's join to us to the developing process :) https://groups.google.com/forum/#!forum/curseofwar-dev

a-nikolaev commented 11 years ago

Thanks, it's good to know that it works on Mac too! )