a1studmuffin / SpaceshipGenerator

A Blender script to procedurally generate 3D spaceships
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States an upgrade to 2.8x is required #31

Closed FeralKatt closed 4 years ago

FeralKatt commented 4 years ago

would love to try it

Oxervision commented 4 years ago

I modified the init.py file and the addon is showed in the Menu > Add > Mesh now but if you change some parameters it appears error message.

error message

sophondetector commented 4 years ago

I'm having the same problem. Do you mind explaining how you changed the __init__.py?

Oxervision commented 4 years ago

This is the init.py file modified

init.zip

I found this information about the issue but I don't know how to fix it: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API

xzkeee commented 4 years ago

Change your init file and show up the add spaceship option. But when I try to add this also show up the same traceback error message.

Oxervision commented 4 years ago

Perhaps someone with knowlements in the new 2.8 API can help us.

andytriboletti commented 4 years ago

I also would like to try it, but I get the same error.

andytriboletti commented 4 years ago

Here's a fork that works with 2.8: https://github.com/BlenderCN/add_mesh_SpaceshipGenerator

andytriboletti commented 4 years ago

Result: ship

I got it working by using Cheetah3d on mac to apply the texture. Here's the result. Who wants to make a SceneKit/SceneForm space game? :)

ldo commented 4 years ago

I have done a 2.8-compatible version, including full generation of materials, here.

Oxervision commented 4 years ago

Thanks!!
Tested on Blender 2.83.13 macOS and it works fine.

ghost commented 4 years ago

An other 2.8 port is here