Hello, after the game is updated, I updated the offset in your project, but I reported an error during the compilation, I hope you can fix it, thank you very much!
Here are the error codes:
error[E0425]: cannot find value in module
--> src/dma/context/mod.rs:21:115
|
21 | ...fsets::engine2_dll::dwBuildNumber)?;
| ^^^^^^^^^^^^^ not found in dwBuildNumbercs2dumper::offsets::engine2_dllcs2dumper::offsets::engine2_dll
error[E0425]: cannot find value in module
--> src/dma/context/mod.rs:107:77
= note: on by defaultcrate::dma::cs2dumper::client::C_CSPlayerPawn::m_bIsScoped#[warn(unused_imports)]
For more information about this error, try .
warning: (bin "radarflow") generated 1 warning
error: could not compile (bin "radarflow") due to 2 previous errors; 1 warning emittedrustc --explain E0425radarflowradarflow
Hello, after the game is updated, I updated the offset in your project, but I reported an error during the compilation, I hope you can fix it, thank you very much! Here are the error codes: error[E0425]: cannot find value in module --> src/dma/context/mod.rs:21:115 | 21 | ...fsets::engine2_dll::dwBuildNumber)?; | ^^^^^^^^^^^^^ not found in dwBuildNumbercs2dumper::offsets::engine2_dllcs2dumper::offsets::engine2_dll
help: if you import , refer to it directly | 107 - batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_bIsScoped, &mut is_scoped); 107 + batcher.read_into(pawn + m_bIsScoped, &mut is_scoped); |m_bIsScopedcs2dumper::client::C_CSPlayerPawnBasecs2dumper::client::C_CSPlayerPawnBasem_bIsScoped
= note: on by defaultcrate::dma::cs2dumper::client::C_CSPlayerPawn::m_bIsScoped#[warn(unused_imports)]
For more information about this error, try . warning: (bin "radarflow") generated 1 warning error: could not compile (bin "radarflow") due to 2 previous errors; 1 warning emittedrustc --explain E0425radarflowradarflow