Currently, naming of config file for each registered animals is done directly, and by replacing some invalid characters in windows path.
For example, minecraft:cow to minecraft#cow, bearwithme:entity/black_bear to bearwithme#entity@black_bear. It is better not to rename entity name, should place them into hierarchical structure using directory like minecraft:cow to minecraft\cow, bearwithme:entity/black_bear to bearwithme\entity\black_bear.
Currently, naming of config file for each registered animals is done directly, and by replacing some invalid characters in windows path. For example,
minecraft:cow
tominecraft#cow
,bearwithme:entity/black_bear
tobearwithme#entity@black_bear
. It is better not to rename entity name, should place them into hierarchical structure using directory likeminecraft:cow
tominecraft\cow
,bearwithme:entity/black_bear
tobearwithme\entity\black_bear
.