Open GoogleCodeExporter opened 9 years ago
I guess there's some disagreement about changing this, so here's a question:
If you have a movie with platform "SMS" marked in the movie file, what does
that tell you?
It doesn't tell you that the movie is for an emulation of the Sega Master
System, as we see here with this issue, nor does it tell that the game was
designed for the Sega Master System.
It doesn't tell you what core will play the movie; we only have one SMSHawk
right now, but if there was another one, it would still put SMS there as we've
done with QuickNES.
It doesn't tell you the gamedb Game.System.
I'm all for keeping SystemID as it is if it does something useful, but looking
through the code, I see inconsistent and incorrect logic all over the place,
and don't see anywhere where it's communicating useful information that
shouldn't be communicated some other way.
Original comment by goyu...@gmail.com
on 30 Aug 2014 at 7:28
It's aesthetic. The main idea is to have the actual system listed. The core is
marked as SMS which is right.
Original comment by hegyak
on 31 Aug 2014 at 6:35
Original issue reported on code.google.com by
hegyak
on 29 Aug 2014 at 3:19