This is the same issue as snes9x had in old days.
While movie play, reset is called by read_frame_controller_data().
While movie record, reset is called when user selects Reset from menu.
A desync possibly occurs when you try to record/play reset.
Original issue reported on code.google.com by gochaism on 23 Sep 2009 at 10:05
Original issue reported on code.google.com by
gochaism
on 23 Sep 2009 at 10:05