As far as I understand, FFmpeg comes under the LGPL license. However, you have licensed your codebase under the MIT License. Considering you are using LGPL-licensed code as a library, isn't it necessary that the entire codebase comes under the LGPL License?
Given that we cannot dynamically link a library to an Android APK, how can we provide users who use this particular application with access to the FFmpeg library modifications, as required by the LGPL? (asking from a closed-source app point-of-view)
@victordas96 I have updated the library license in readme to comply with the LGPL requirements. while licensing this library code under the MIT License.
As far as I understand, FFmpeg comes under the LGPL license. However, you have licensed your codebase under the MIT License. Considering you are using LGPL-licensed code as a library, isn't it necessary that the entire codebase comes under the LGPL License?
Given that we cannot dynamically link a library to an Android APK, how can we provide users who use this particular application with access to the FFmpeg library modifications, as required by the LGPL? (asking from a closed-source app point-of-view)