Demounting debugger.
It was a good experiment but it was very slow, and required to have SDL_net as extra dependency.
There are better ways to do this, like having a GUI in rust get the internal memory through the libretro API with the core running in a separate thread maybe.
Demounting debugger. It was a good experiment but it was very slow, and required to have SDL_net as extra dependency. There are better ways to do this, like having a GUI in rust get the internal memory through the libretro API with the core running in a separate thread maybe.