aPruner / ActionRPGGame

An actionRPG made with C++ and SFML!
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Fix the FPS counter #4

Closed aPruner closed 4 years ago

aPruner commented 4 years ago

As it is right now, the FPS counter updates more than once a frame, which doesn't seem right. I only want it to update very second or so, and display an integer number of frames.

aPruner commented 4 years ago

Fixed in PR #14