aSurgingRiver / WebView

Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.
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UnrealEditor.exe has triggered a breakpoint. and stacked in 75% #18

Closed yassineMessaoud9 closed 3 months ago

yassineMessaoud9 commented 8 months ago

Fatal error: [File:G:\plugin\build\product\WebView_6099_Win64_UE_5.0_20240219\HostProject\Plugins\WebView\Source\CefBrowser\Private\WidgetWrap\CefBrowserSingleton.cpp] [Line: 374] FCefBrowserSingleton::InitInter Plugins={Bridge|../../../Engine/Plugins/Bridge *** disable plugin FastBuildController|../../../Engine/Plugins/FastBuildController MeshPainting|../../../Engine/Plugins/MeshPainting XGEController|../../../Engine/Plugins/XGEController AISupport|../../../Engine/Plugins/AI/AISupport EnvironmentQueryEditor|../../../Engine/Plugins/AI/EnvironmentQueryEditor Paper2D|../../../Engine/Plugins/2D/Paper2D AnimationModifierLibrary|../../../Engine/Plugins/Animation/AnimationModifierLibrary ControlRig|../../../Engine/Plugins/Animation/ControlRig ControlRigSpline|../../../Engine/Plugins/Animation/ControlRigSpline BlendSpaceMotionAnalysis|../../../Engine/Plugins/Animation/BlendSpaceMotionAnalysis IKRig|../../../Engine/Plugins/Animation/IKRig LiveLink|../../../Engine/Plugins/Animation/LiveLink CameraShakePreviewer|../../../Engine/Plugins/Cameras/CameraShakePreviewer GameplayCameras|../../../Engine/Plugins/Cameras/GameplayCameras OodleNetwork|../../../Engine/Plugins/Compression/OodleNetwork AnimationSharing|../../../Engine/Plugins/Developer/AnimationSharing CodeLiteSourceCodeAccess|../../../Engine/Plugins/Developer/CodeLiteSourceCodeAccess CLionSourceCodeAccess|../../../Engine/Plugins/Developer/CLionSourceCodeAccess GitSourceControl|../../../Engine/Plugins/Developer/GitSourceControl KDevelopSourceCodeAccess|../../../Engine/Plugins/Developer/KDevelopSourceCodeAccess PerforceSourceControl|../../../Engine/Plugins/Developer/PerforceSourceControl PixWinPlugin|../../../Engine/Plugins/Developer/PixWinPlugin PluginUtils|../../../Engine/Plugins/Developer/PluginUtils PlasticSourceControl|../../../Engine/Plugins/Developer/PlasticSourceControl PropertyAccessNode|../../../Engine/Plugins/Developer/PropertyAccessNode RiderSourceCodeAccess|../../../Engine/Plugins/Developer/RiderSourceCodeAccess TextureFormatOodle|../../../Engine/Plugins/Developer/TextureFormatOodle SubversionSourceControl|../../../Engine/Plugins/Developer/SubversionSourceControl TraceDataFilters|../../../Engine/Plugins/Developer/TraceDataFiltering UObjectPlugin|../../../Engine/Plugins/Developer/UObjectPlugin VisualStudioCodeSourceCodeAccess|../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess XCodeSourceCodeAccess|../../../Engine/Plugins/Developer/XCodeSourceCodeAccess AssetManagerEditor|../../../Engine/Plugins/Editor/AssetManagerEditor VisualStudioSourceCodeAccess|../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess CryptoKeys|../../../Engine/Plugins/Editor/CryptoKeys CurveEditorTools|../../../Engine/Plugins/Editor/CurveEditorTools NullSourceCodeAccess|../../../Engine/Plugins/Developer/NullSourceCodeAccess EditorDebugTools|../../../Engine/Plugins/Editor/EditorDebugTools FacialAnimation|../../../Engine/Plugins/Editor/FacialAnimation GameplayTagsEditor|../../../Engine/Plugins/Editor/GameplayTagsEditor MacGraphicsSwitching|../../../Engine/Plugins/Editor/MacGraphicsSwitching DataValidation|../../../Engine/Plugins/Editor/DataValidation EditorScriptingUtilities|../../../Engine/Plugins/Editor/EditorScriptingUtilities GeometryMode|../../../Engine/Plugins/Editor/GeometryMode MaterialAnalyzer|../../../Engine/Plugins/Editor/MaterialAnalyzer MobileLauncherProfileWizard|../../../Engine/Plugins/Editor/MobileLauncherProfileWizard SequencerAnimTools|../../../Engine/Plugins/Editor/SequencerAnimTools PluginBrowser|../../../Engine/Plugins/Editor/PluginBrowser WorldPartitionHLODUtilities|../../../Engine/Plugins/Editor/WorldPartitionHLODUtilities DatasmithContent|../../../Engine/Plugins/Enterprise/DatasmithContent SpeedTreeImporter|../../../Engine/Plugins/Editor/SpeedTreeImporter VariantManagerContent|../../../Engine/Plugins/Enterprise/VariantManagerContent AutomationUtils|../../../Engine/Plugins/Experimental/AutomationUtils BackChannel|../../../Engine/Plugins/Experimental/BackChannel ChaosCloth|../../../Engine/Plugins/Experimental/ChaosCloth ChaosClothEditor|../../../Engine/Plugins/Experimental/ChaosClothEditor ChaosNiagara|../../../Engine/Plugins/Experimental/ChaosNiagara ChaosSolverPlugin|../../../Engine/Plugins/Experimental/ChaosSol UnrealEditor.exe has triggered a breakpoint.

aSurgingRiver commented 8 months ago

Please follow the steps below to operate:

  1. Disable webview in the upproject file and enter the UE editor.
  2. Disable Bridge in the plugin
  3. Start the WebView plugin
  4. Restart the project
aSurgingRiver commented 8 months ago

WebView conflicts with the official WebBrowser browser and cannot be used simultaneously. Bridge uses the official WebBrowser kernel.

yassineMessaoud9 commented 8 months ago

WebView conflicts with the official WebBrowser browser and cannot be used simultaneously. Bridge uses the official WebBrowser kernel.

'UnrealEditor.exe' (Win32): Loaded 'C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Runtime\AR\Google\GoogleARCore\Binaries\Win64\UnrealEditor-GoogleARCoreBase.dll'. [2024.02.22-14.13.05:114][ 0]WebViewLog: Version publish date [01:37:01 Feb 19 2024] [2024.02.22-14.13.05:115][ 0]WebViewLog: don't find license file [2024.02.22-14.13.05:115][ 0]WebViewLog: Load license state 0 'UnrealEditor.exe' (Win32): Loaded 'C:\Windows\System32\wbem\wbemprox.dll'. 'UnrealEditor.exe' (Win32): Loaded 'C:\Windows\System32\wbemcomn.dll'. 'UnrealEditor.exe' (Win32): Loaded 'C:\Windows\System32\wbem\wbemsvc.dll'. 'UnrealEditor.exe' (Win32): Loaded 'C:\Windows\System32\wbem\fastprox.dll'. 'UnrealEditor.exe' (Win32): Loaded 'C:\Windows\System32\amsi.dll'. 'UnrealEditor.exe' (Win32): Loaded 'C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23110.3-0\MpOAV.dll'. [2024.02.22-14.13.06:675][ 0]WebViewLog: local machine code diskid{3989PSD8T - 0100_0000_0000_0000_8CE3_8E04_005F_CBED.} [2024.02.22-14.13.06:676][ 0]WebViewLog: local machine code cpu{178BFBFF00810F81} [2024.02.22-14.13.06:676][ 0]WebViewLog: local machine code board{KA41NRCV006HUEMB} [2024.02.22-14.13.06:677][ 0]WebViewLog: local machine code mac{04:D4:C4:E9:E9:7A - C0:E4:34:1B:9C:20 - C0:E4:34:1B:9C:21} Exception thrown at 0x00007FF8AFC5CF19 (KernelBase.dll) in UnrealEditor.exe: 0xC06D007E: Module not found (parameters: 0x000000AC0DE0F0A0). Unhandled exception at 0x00007FF8AFC5CF19 (KernelBase.dll) in UnrealEditor.exe: 0xC06D007E: Module not found (parameters: 0x000000AC0DE0F0A0).

aSurgingRiver commented 8 months ago

WebView is a commercial paid plugin that cannot be packaged without authorization and has watermarks at runtime. If you would like to purchase consultation, please contact us via email aSurgingRiver@gmail.com