Open GoogleCodeExporter opened 8 years ago
I played a few more games and it doesn't seem to be on all of them. Galaga and
gng
cut both top and bottom. If I set galaga in cocktail mode it displays the full
screen
fine.
sharrier on the other hand displays the full screen just fine. I hope this helps
figure it out.
Original comment by Pascal.P...@gmail.com
on 15 Apr 2010 at 4:41
Is you Wii set to use widescreen? I haven't fully tested widescreen support yet
so
that might be causing the problem.
Original comment by baby.lueshi@gmail.com
on 21 Apr 2010 at 9:38
yes widescreen using the component cable.
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 9:40
Try setting your Wii to standard definition and see if the screen is still cut
off.
Original comment by baby.lueshi@gmail.com
on 21 Apr 2010 at 9:41
I did set it to 4:3 and it still cut off in sdl-mame. The Wii system menu
looked huge
but I wonder if HBC somehow detect the component cable and sets itself to
widescreen?
Because I didn't notice a difference whatsoever in HBC or SDL-Mame.
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 9:55
You wouldn't happen to have some composite/s-video cables to test this on, do
you? If
so, please try those, with and without widescreen.
Original comment by baby.lueshi@gmail.com
on 21 Apr 2010 at 10:18
I'll attempt a trip to the basement to locate the composite cable.
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 10:58
Amazingly the box was accessible and the cable still in it.
So I tried with the composite cable 4:3 TV resolution 480i instead of
Widescreen 480p
and it still show the bottom of the screen in Galaga cut off. It shows only the
first
row of pixels of the "Credits 0" line.
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 11:08
Are you testing on a PAL TV? I'm on NTSC which has a slightly lower vertical
resolution.
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 11:09
All my testing was done on a NTSC television.
Two more things: Does changing the safearea configuration value fix this? (Like
setting it to 0.9 or 0.85) And is the Menu having this problem? (You can test
it by
going to the control configuration menu, which takes up pretty much the entire
screen.)
Original comment by baby.lueshi@gmail.com
on 21 Apr 2010 at 11:14
well I tried to set 0.9 but now all I get when I start sdl-mame is a black
screen. I
put it back to 1.0 but I'm still getting a black screen. If I delete mame.ini
will it
recreate one with the default settings?
Original comment by Pascal.P...@gmail.com
on 21 Apr 2010 at 11:44
Grab the one from the .zip file and use that one.
What OS are you on/what text editor did you use the change it? (If you're on
Windows,
try editing it using Notepad++)
Original comment by baby.lueshi@gmail.com
on 22 Apr 2010 at 12:04
I used PSPad under Windows, but first I edited it with WiiXplorer. Newly
unzipped one
works again. safearea of 0.9 shows me the full screen in galaga and some more. I
haven't tried 0.95 but it might work. BTW it seems to show the same in 480i 4:3
and
480p Widescreen.
Original comment by Pascal.P...@gmail.com
on 22 Apr 2010 at 12:43
Is the menu still cut off with a safearea of 1 though? (Once again, go to one
of the
control configuration menus to test it since those are huge.
Original comment by baby.lueshi@gmail.com
on 22 Apr 2010 at 3:28
yes it is still cut off at 1.0 In fact the very first menu with the list of
games is
already cut off at the top and bottom. I never saw the white rectangles around
each
sections at the top and bottom until I use 0.9. BTW I'm back to using component
cables but I tried both 4:3 and widescreen and it looks exactly the same.
Original comment by Pascal.P...@gmail.com
on 22 Apr 2010 at 12:58
you can always use the slider options in game? put vertical stretch on 930
(some games need horizental stretch to be set on 930 because of the cabinet)
Original comment by defthe...@gmail.com
on 23 Jan 2011 at 4:26
Original issue reported on code.google.com by
Pascal.P...@gmail.com
on 14 Apr 2010 at 7:02