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pokecrystal16
Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
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CheckTimeCapsuleCompatibility does not correctly display incompatible move.
#17
vulcandth
opened
1 year ago
0
Cannot compile
#16
Scotts-Thoughts
opened
1 year ago
0
The Trade Movie does not show the correct Species No.
#15
vulcandth
opened
1 year ago
0
Count backwards for extra animation constants
#14
Rangi42
opened
2 years ago
0
Setting a repository
#13
Seikerk
closed
1 year ago
1
New pokemon sprites are scrambled
#12
Unity123
closed
1 year ago
1
Mac OS 11.2.1 “Big Sur”: Removing whitespace segfaults
#11
halian
opened
3 years ago
1
Buena's Password doesn't load names correctly
#10
aaaaaa123456789
opened
3 years ago
0
The Battle Tower doesn't properly check for ubers
#9
aaaaaa123456789
opened
3 years ago
0
Fast Ball code doesn't work
#8
aaaaaa123456789
opened
3 years ago
0
Daycare doesn't preserve species
#7
aaaaaa123456789
opened
3 years ago
0
Seeing a Pokémon in a trainer battle doesn't mark it as seen
#6
aaaaaa123456789
opened
3 years ago
0
IsThePlayerMonTypesEffectiveAgainstOTMon loads the types from the wrong bank
#5
aaaaaa123456789
opened
3 years ago
0
Update to pokecrystal?
#4
MoriyaFaith
opened
4 years ago
1
Minor things to fix
#3
aaaaaa123456789
closed
4 years ago
1
PokedexShow2 needs adjusting for the dba table
#2
Rangi42
closed
4 years ago
1
Expand mon
#1
resonancellc
closed
4 years ago
1