Closed enzyme69 closed 5 years ago
This is because the float node is generating a random value and sending that value to extrude node, which in turn is operating on each face simultaneously. This results in a random extrude value which is common for each face. (changing seed will change extrusion level equally for all faces) If you want to extrude each face differently, then you would have to operate on them individually. Once I am able to create a "For Each Component" node, you can use it to apply same set of operations on each component separately.
Can something like this be done in the future with The for each component node
That's exactly the plan!
Excellent , thanks for the feedback
Another solution for the moment if you need some random is to use the Addon Mextrude / Plus
Added for-each loop nodes (commit: 27dca091ff0ceb1fe0c7eeab54392006603ab3f5) Now you can perform ops individually on faces Note: The nodes might be unstable and result in infinite loop or just might not work as expected (maybe even crash Blender). It's best to use a single instance of each node in your network for now.
Can something like this be done in the future with The for each component node
... for Extrusion?
I tried this but it does not quite work the way I would imagine. Perhaps there is a trick to make it so that Extrusion can have random multiple values?