Open Sam-Guru-In-Training opened 3 years ago
Probably the most flexible solution would be to offer a way to delay an animation starting, so you can set it to the duration of the prior animation.
That's a nice suggestion. Or we can give the user an option to pass an AnimationController
.
It might also be cool to have a default font for each effect, that best sets a tone for the effect. So monospace for Typewriter etc. But I don't know if fonts can be relied on cross-platform.
I don't think that's a good idea because this will increase the package size without giving any significant value to the user.
+1 for enabling passing an animation controller. I am dealing with some texts which animations i need to sync but for now i am unable to properly do that since their timing is all wrong
It would be really great if anyone of you can contribute to the feature as all the maintainers are busy.
Is there any option to pass AnimationController now?
Hey @SirusCodes My name is Abhishek Singh and i want to contribute on this issue. Can you please assign me ?? It will be very greatful
thank you @SirusCodes I will try to give my best.
Hi @SirusCodes ,I need help regarding this project,can you help me plz...
@ABHISHEK0S1INGH open a discussion... Let's not spam everyone here
Any updates on this?
@tapizquent I don't think anyone is working on this... It would be great if you can contribute to this
I would also love to see this implemented.
Is your feature request related to a problem? Please describe. I'd like to choreograph Text animations one after another.
So for instance my main text is a TextLiquidFill Following its completion, I'd like to run TypewriterAnimatedText on another line of Text.
Probably the most flexible solution would be to offer a way to delay an animation starting, so you can set it to the duration of the prior animation.
It might also be cool to have a default font for each effect, that best sets a tone for the effect. So monospace for Typewriter etc. But I don't know if fonts can be relied on cross-platform.