Closed Alphapage closed 1 year ago
The wgpu renderer is currently not working and on hold, but I might get back to it at some point. I had issues with text rendering and seems like wgpu-glyph can't be used to draw text in the same render pass as quads anyways. Or at least I couldn't figure out how... You'll have to use the femtovg renderer or write your own. Though the wgpu renderer should just straight up panic with unimplemented: https://github.com/aakamenov/microui-rs/blob/master/microui-wgpu/src/renderer.rs#L268
Ok my mistake! But I hope you will find a way to implement wgpu quickly to support Vulkan or Metal. femtovg should surpass macroquad for example with such a backend.
Hello,
I tried to run demo example using wgpu, but it fails because of a memory error. Is it working on linux or windows ?
Thank you in advance for your answer.