What is the expected output? What do you see instead?
In all simulations, molecules move across the bottom of the screen when in
aggregate (solid) form. They should not.
Do you know how this issue might be addressed?
Perhaps add a bit of friction to bottom boundary? Need to be careful that this
does not affect system velocity.
Original issue reported on code.google.com by allan.be...@gmail.com on 16 Jun 2011 at 9:51
Original issue reported on code.google.com by
allan.be...@gmail.com
on 16 Jun 2011 at 9:51