Open SKernchen opened 2 weeks ago
Mirror the movements from the camera to the Mesh.
Maybe with Blendshapes (https://docs.unity3d.com/Manual/BlendShapes.html)
https://arxiv.org/pdf/[1905.03244](https://arxiv.org/pdf/1905.03244) Paper that transforms poses to mesh
Mirror the movements from the camera to the Mesh.